Swapping Screens With Motion In Kivy
Is it possible to swap screens with motion, rather than on button press? I am asking in context of mobile applications, where this behaviour is often expected by users.
Solution 1:
You can use Carousel widget. For example:
fromkivy.appimportAppfromkivy.uix.boxlayoutimportBoxLayoutfromkivy.langimportBuilderBuilder.load_string("""<MyWidget>:Carousel:BoxLayout:orientation:'vertical'Label:text:"Screen 1"Label:text:"Some text"BoxLayout:orientation:'vertical'Label:text:"Screen 2"BoxLayout:Button:text:"1"Button:text:"2"Button:text:"3"Button:text:"4"BoxLayout:orientation:'vertical'Label:text:"Screen 3"Label:text:"Some other text"""")
class MyWidget(BoxLayout):
pass
class MyApp(App):
def build(self):
return MyWidget()
if __name__ == '__main__':
MyApp().run()
Solution 2:
I think this might be a better way to do things:
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.carousel import Carousel
from kivy.lang import Builder
Builder.load_string("""
<MyCarousel>:
BoxLayout:
orientation: 'vertical'
Label:
text: "Screen 1"
Label:
text: "Some text"
BoxLayout:
orientation: 'vertical'
Label:
text: "Screen 2"
BoxLayout:
Button:
text: "1"
Button:
text: "2"
Button:
text: "3"
Button:
text: "4"
BoxLayout:
orientation: 'vertical'
Label:
text: "Screen 3"
Label:
text: "Some other text"
""")
classMyCarousel(Carousel):
passclassMyApp(App):
defbuild(self):
return MyCarousel()
if __name__ == '__main__':
MyApp().run()
Apparently, a Carousel doesn't behave like other widgets as it doesn't have a default size of 100, 100.
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